Focus Issue on Principles of Neural Computation for Artificial Behaving Agents

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Guest Editor

Elisabetta Chicca University of Groningen, Netherlands
Giacomo Indiveri University of Zurich, Switzerland

Scope

Neuromorphic engineering has been tightly linked to computational neuroscience, from its very origin. One of its goals is to understand how to build "artificial behaving agents", i.e., neural sensory-processing systems that can solve complex tasks and interact intelligently with the environment.

While progress in electronic technology is enabling the construction of chips with millions of silicon neurons and synapses, it is still unclear how to automatically arrange and configure them to carry out procedural tasks, and program desired behaviors into the artificial agents made with those chips. Rather than attempting to "compile" such tasks and behaviors directly at the synapse and neuron level, a promising strategy is to first define a set of abstract computational primitives and then combine them in a modular way.

The study of real neural processing systems supports the identification and understanding of promising candidates for such primitives. The scope of this focus issue is to present candidates that can also be? implemented with neuromorphic electronic processing systems, to discuss state-of-the art of such neuromorphic primitives, and to propose methods and frameworks for combining such primitives in a way to program behaviors in artificial agents.

Papers

Open access
Brain-inspired methods for achieving robust computation in heterogeneous mixed-signal neuromorphic processing systems

Dmitrii Zendrikov et al 2023 Neuromorph. Comput. Eng. 3 034002

Open access
Dynamics of the judgment of tactile stimulus intensity

Z Yousefi Darani et al 2023 Neuromorph. Comput. Eng. 3 014014

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