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Human motion capture algorithm for creating digital shadows of the movement process

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Published under licence by IOP Publishing Ltd
, , Citation Artem D Obukhov et al 2022 J. Phys.: Conf. Ser. 2388 012033 DOI 10.1088/1742-6596/2388/1/012033

1742-6596/2388/1/012033

Abstract

The improvement of virtual reality systems declares new requirements for the user immersion quality. To improve the immersiveness of the interaction process with virtual space, it is necessary to provide a realistic representation of a person in it, as well as the processes of his movement and interaction with virtual objects. In this work, the issue of using motion capture technologies to create a realistic avatar (digital shadow) and visualization of the movement process is considered. An algorithm for capturing human movements based on synchronization of various hardware solutions has been developed to create a digital shadow of the human movement process. The algorithm can be used to match the user with his virtual copy in virtual reality systems. The scientific novelty of the method lies in taking into account the position, direction and speed of a person's movement, synchronization of the motion capture hardware tools used to create digital shadows of the person's movement process.

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