Abstract
This study aims to train the creativity of mathematics education students in creating Macromedia flash-based instructional media through blended learning. Media is an important component in the learning process, which can help the student to achieve learning objectives. In order to produce instructional media, the teachers' creativity of teacher is needed to create innovative products. This research is using a descriptive quantitative research method with 28 students of class VIB mathematics education study program, FKIP University of PGRI Palembang. Data were collected by observation and performance tests. The collected data from this research is analyzed quantitatively descriptively. Based on the analysis of observation data, it is known that there are 22 and 6 students included in the category of very good and good respectively. In the performance test, there are 20 students in the very good category, five students in the good category, two students inadequate category, and 1 student in the poor category.
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