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Game development for teaching physics

Published under licence by IOP Publishing Ltd
, , Citation G. Kortemeyer 2020 J. Phys.: Conf. Ser. 1512 012024 DOI 10.1088/1742-6596/1512/1/012024

1742-6596/1512/1/012024

Abstract

The paper describes two computer games which we developed to teach abstract physics concepts: A Slower Speed of Light, designed to teach Special Relativity, and Kirchhoff's Revenge, designed to teach circuit laws. We report on experiences and research results using these games in physics lessons at college and high school level, user feedback, as well as information informally gathered from "Let's Play" videos on YouTube. Finally, we describe plans for future developments.

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