Abstract
This study aims to develop an android-based learning mobile application with gamification concept for the Web Programming course. The development of the learning media refers to a model by Alessi & Trolli based on the course's semester lesson plan. After a series of testings, the product is deemed "good" and appropriate for use in the Web Programming learning. The result of the paired sample t-test suggests that the developed media successfully improves the students' learning outcomes.
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