New Journal of Physics 4 (2002) 66.1-66.14
Received 11 July 2002, in final form 2 August 2002
Published 5 September 2002
| Abstract.
For illumination with white light, the spectra near a typical
isolated phase singularity (nodal point of the component
wavelengths) can be described by a universal function of
position, up to linear distortion and a weak dependence on the
spectrum of the source. The appearance of the singularity when
viewed by a human observer is predicted by transforming the
spectrum to trichromatic variables and chromaticity
coordinates, and then rendering the colours, scaled to constant
luminosity, on a computer monitor. The pattern far from the
singularity is a white that depends on the source temperature,
and the centre of the pattern is flanked by intensely coloured
`eyes', one orange and one blue, separated by red, and one of the eyes is
surrounded by a bright white circle. Only a small range of
possible colours appears near the singularity; in particular,
there is no green.
|
Contents
1. Introduction
Fundamental to diffraction optics is the fact that the spectrum
of a source is changed by propagation: for example the field of
a white-light source that has passed through a diffraction
grating is differently coloured in different places. A recent
insight (Gbur et al 2002a, 2002b, Foley and Wolf 2002,
Ponomarenko and Wolf 2002) is that these spectral changes are
most rapid and extreme near phase singularities (alternatively
called intensity zeros, wave dislocations, topological charges,
or optical vortices (Nye 1999, Soskin and Vasnetsov 2001)) of
the spectral component fields in the relevant spectral range.
These theoretically predicted phenomena, associated with
complete destructive interference, have been observed (Popescu
and Dogariu 2002).
My purpose here is to describe how such spectral changes would
appear to the human eye as a characteristic pattern of colours
near a typical isolated phase singularity generated by a
white-light source, when the light in this dark region of the
image is scaled to constant luminosity. This involves
translating the spectra into standard colour coordinates, and
then rendering them as simulations on a screen or in print. The
local colour pattern has an unexpectedly rich structure, and is
universal, that is independent of details, up to trivial linear
coordinate rescaling and a straightforward dependence on the
colour temperature of the source.
Since zeros of light waves are the singularities of wave optics,
this study can be regarded as a companion to Berry and Klein
(1996) (see also Berry and Wilson 1994), describing universal
diffraction colours near the singularities of ray optics,
namely caustics. In the present study, as in the previous one,
rendering the interference colours from the rather simple
physics is not a trivial matter, exemplifying the fact that
although it is often convenient to use colours on a computer
monitor, or on the printed page, to represent data (e.g. to
distinguish several different curves on a graph), or as
decoration, it is less easy to use colour to represent colour.
The local spectral expansion near a zero is described in
section 2. This is converted into colour coordinates in
section 3, and rendered in section 4. The main results of this
paper are the simulations, shown in figure 7; readers
uninterested in the theoretical basis of the simulations should
proceed directly to these illustrations. A proposed experimental
procedure to observe the predicted colour phenomena is outlined
in section 5.
2. Diffraction spectrum near the singularity
Phase singularities have codimension 2 and so typical local
phenomena associated with them can be studied in the plane,
denoted
r = {x, y}. The white light source will be
regarded as a temporally incoherent mixture of wavenumbers k
with spectrum S0(k). Examples are the flat spectrum
S0 = 1, and black-body radiation with a given temperature,
for which S0 is a Planck spectrum. The optical field after
propagation from this source will be considered as temporally
incoherent but spatially coherent.
Consider now any diffraction process that produces an isolated
zero of the component fields k, at which the light,
represented by a complex scalar field
, has a
simple zero; in general, the zero for each k will be in a
different place (so the total light intensity never vanishes).
Here the term `isolated' will be used in the technical sense
that the k dependence of the position of the zero is assumed
to be linear over the visible range, and the position
dependence of
is linear over the spatial range
considered.
It is convenient to choose the origin of coordinates to lie at
the zero for yellow light (wavelength
nm), and define the wavenumber by
 |
(1) |
(i.e. kY = 1). Then the local diffraction field near an
isolated zero can be written in the form
 |
(2) |
where a is a complex vector, describing the elliptic
anisotropy of the core of the singularity (Schechner and Shamir
1996, Berry and Dennis 2001), and s is a real
vector. This can be expressed in the simplest form by choosing
the x direction to lie along s and then introducing
the scaled coordinates X, Y by
 |
(3) |
A short calculation brings
to the standard form
 |
(4) |
so the intensity spectrum of the light at X, Y is, up to an
unimportant constant factor,
|
I(k;X, Y) = S0 (k )[ (X - k + 1 )2 + Y2 ].
|
(5) |
The expansion (2) contains the lowest-order terms in r
and k-1, which is sufficient to calculate the colours near
the singularity in the generic case being studied here. Of
course higher-order terms exist too. For example, the vector
a in (2) is almost always k-dependent (because on the
average singularities are separated by a wavelength so
is, on the average, of order k). Such
higher-order terms would be necessary to describe colours
farther from the singularity, or in nongeneric cases such as
s = 0 (i.e. the position of the singularity is
independent of k) or ay/ax real. Many nongeneric
situations, arising in experimental situations with particular
symmetries, or where singularities coalesce, can be envisaged.
Their systematic study would be a useful extension of the
generic case considered in the present paper.
The expression (5) describes the spectrum at different
points near any typical isolated phase singularity, up to the
linear distortions (rotation, shear and dilation) described
by (3). For a source spectrum S0(k) with a single
maximum (as for example black-body radiation), the
intensity (5) has a now well-understood structure (Gbur
et al 2002a): two maxima at the origin X = Y = 0, that are
roughly symmetrical if the maximum of S0(k) is close to
kY, as well as the obvious minimum at kY. For Y = 0
the maxima get more asymmetrical as
increases,
while for X = 0 the central minimum gets shallower as
increases, and eventually disappears.
Figure 1 shows an alternative representation of these
spectra, that will be explained later. Far from the origin, the
spectrum is the same as that of the source, appearing as
asymptotic whiteness as will now be described.
| Figure 1.
Iyellow (equation (6))
near the phase singularity, for k in the visible range
0.7 < k < 1.5 (vertical scales are arbitrary).
|
3. Tristimulus values and chromaticities near the
singularity
An intensity spectrum (e.g. (4) for the light at a
given X, Y) is different from a colour, because specification
of a spectrum requires infinitely many numbers (I(k) for each
k), while specification of a colour requires three numbers
(corresponding to the excitations of the three types of cone in
the human retina). Therefore the rendering of a colour also
requires three numbers (e.g. the voltages to be applied to the
red, green and blue phosphors of a monitor). Alternatively
stated, human vision projects the infinite-dimensional space of
spectra onto the three-dimensional space of colours.
In the standard CIE (Commission Internationale d'Éclairage)
system (Travis 1991, Walker 1996), a colour is specified by
three tristimulus values
Ui = {U, V, W}. These are obtained
by integrating the spectrum I(k) over the three spectral
tristimulus values
, describing the spectral responses of the three types of cone in
the eye of a standard observer, and tabulated (e.g. by Kaye
and Laby 1973) at 81 wavelengths over the range 380 nm
nm. In particular, the tristimulus value V
represents the luminosity. Figure 1 shows the spectral
response near the phase singularity of the `yellow' cone, that
is (cf (5))
 |
(6) |
where the factor 1/k2 comes from the transformation from
to k.
According to the procedure described above, the tristimulus
values at each point X, Y are (cf (1))
 |
(7) |
where the integration is over the visible range. The three
numbers {U, V, W} completely specify the colour. However, it
is also convenient to specify colour without regard to
intensity. This requires only two numbers; in the conventional
(CIE) normalization, these are the chromaticity coordinates
(hereinafter called chromaticities), defined by
 |
(8) |
Figure 2 shows the colours (rendered as explained in
the next section) in the
space of chromaticities.
All colours are contained within the curved locus of pure
spectral (i.e. fully saturated) colours (obtained by replacing
U, V, W in (8) by
and varying
through the
visible range), and the line of purples joining the red and blue
ends of the spectral locus.
Figure 2.
Colours (rendered as
explained in section 4) in the plane of chromaticities
. Filled circles indicate the colours of asymptotic
white (centre), and the two `eyes' (left and right) for a flat
spectrum; open circles indicate the corresponding colours for
black-body illumination with 4500 K. the triangle indicates the
colour gamut of a generic RGB monitor.
|
It is common to evaluate the integrals in (6) as sums,
using the tabulated
. However, more
insight can be obtained by evaluating the tristimulus values
and chromaticities analytically, using the fact that the
products of the spectral tristimulus values with the source
spectrum S0 can be fitted accurately by Gaussian functions
of k for the cases of principal interest. The fits
(reflecting the fact that
has two maxima,
while
and
each have
one maximum) are
 |
(9) |
Table 1 shows the coefficients in these formulae for
several sources of interest, and figure 3 shows the
corresponding fits.
|
Spectrum S0 |
Flat (S0 = 1) |
3300 K |
4500 K |
6000 K |
| au1 |
1.25 |
1.48 |
1.25 |
1.16 |
|
au2 |
0.239 |
0.105 |
0.175 |
0.231 |
|
av |
1.02 |
1.04 |
1.02 |
0.994 |
|
aw |
1.17 |
0.555 |
0.865 |
1.20 |
|
ku1 |
0.94 |
0.924 |
0.93 |
0.993 |
|
ku2 |
1.25 |
1.22 |
1.25 |
1.26 |
|
kv |
0.993 |
0.977 |
0.99 |
1.00 |
|
kw |
1.24 |
1.22 |
1.23 |
1.23 |
|
su1 |
0.05 |
0.05 |
0.05 |
0.05 |
|
su2 |
0.05 |
0.06 |
0.06 |
0.06 |
|
sv |
0.07 |
0.07 |
0.07 |
0.07 |
|
sw |
0.065 |
0.065 |
0.065 |
0.065 |
Table 1.
Coefficients in (9) for four sources.
Figure 3.
Gaussian fits (9)
of tristimulus values (red: ; green: ; blue: compared with the corresponding quantities
evaluated from the tabulated values (Kaye and Laby 1973) (dotted
curves), for: (a) source with a flat spectrum; (b) black-body
source, T = 3300 K; (c) black-body source, T = 4500 K; (d)
black-body source, T = 6000 K. The small discrepancies hardly
affect subsequent colour renderings.
|
The form of (5) implies that the tristimulus
values (7) are constant on circles in the X, Y plane,
and (9) gives the explicit expressions (ignoring an
irrelevant factor
)
 |
(10) |
Note that the luminosity V is never zero, but has a finite
minimum at X = kv, for the obvious reason that the phase
singularities for different k are in different places.
From (8) and (10), the chromaticities are
 |
(11) |
Here
and
are the chromaticities of
the `asymptotic white' far from the singularity, given by
 |
(12) |
and
 |
(13) |
Figure 4.
Chromaticity contours for a
flat source spectrum; (a): -circles; (b): -circles; (c):
superposition of (a) and (b).
|
The expressions (11) reveal much about the colours near
the singularity. Contours of constant value of each of the
chromaticities
and
(figures 4(a), (b)) consist of two families of
non-concentric circles, centred at points on the X axis,
separated by a line parallel to the Y axis. If one of the
-circles were to coincide with one of the
-circles,
this would be a circle of constant colour in the XY plane, but
this cannot happen (appendix). However, it almost happens, in
the sense that the patterns of
- and
-circles
nearly overlap (figure 4(c)).
This means that the pattern is built from two sets of
approximately isocoloured circles in the XY plane, whose
principal features are two coloured `eyes' (zero-radius
circles); far from the `eyes', the pattern at infinity is the
asymptotic white already discussed. Calculations based
on (11) (appendix) show that the colours of the `eyes'
are
 |
(14) |
Table 2 shows the chromaticites for the asymptotic
white and for the `eyes', for several different sources. The
straight line contours reaching out to the asymptotic whiteness
are
and
, given (as is obvious
from (11)), by
 |
(15) |
The positions of the `eyes' are
 |
(16) |
where
 |
(17) |
Table 3 shows these approximate positions, for the
lines and for the eyes, for several different sources, and the
colours of the eyes and the asymptotic white are shown for two
sources in figure 2.
|
Source |
Flat |
3300 K |
4500 K |
6000 K |
|
0.336 |
0.424 |
0.364 |
0.327 |
|
0.322 |
0.385 |
0.356 |
0.317 |
|
0.538 |
0.587 |
0.558 |
0.554 |
|
0.443 |
0.420 |
0.438 |
0.430 |
|
0.146 |
0.161 |
0.174 |
0.172 |
|
0.052 |
0.102 |
0.068 |
0.053 |
Table 2.
Chromaticities of significant features of pattern near a
phase singularity, for four sources.
|
Source |
Flat |
3300 K |
4500 K |
6000 K |
|
0.072 |
0.042 |
0.051 |
0.430 |
|
0.138 |
0.173 |
0.149 |
0.145 |
|
0.221 |
0.177 |
0.195 |
0.202 |
|
0.299 |
0.381 |
0.323 |
0.306 |
|
-0.077 |
-0.092 |
-0.094 |
-0.098 |
|
-0.023 |
-0.035 |
-0.025 |
-0.016 |
Table 3.
Approximate locations of significant features of colour
pattern near a phase singularity.
Figure 5.
Chromaticity contours of
(red) and (blue) for (a): black-body source,
T = 3300 K; (b): black-body source, T = 4500 K; (c): black-body
source, T = 6000 K; (d): flat spectrum; the large circles are the
contours for monitor white ( , ), the
straight lines are contours for asymptotic white
(table 2), and the dots represent the
intensely-coloured `eyes'.
|
Of the approximately isocoloured circles surrounding the `eyes'
in the XY plane, the most prominent will be that
corresponding to the brightest white that the rendering device
can display (`monitor white'). Obviously this colour is
independent of the source spectrum. This white circle lies
between the two circular contours obtained by setting
and
in (11) to their monitor-white values.
Figure 5 shows the two circles, in the XY plane,
within which the bright white circle lies, and the two points
between which the intensely-coloured `eyes' lie, for four
different sources.
Note that the various features in figure 2 lie in the
lower half of the chromaticity diagram. In fact all the colours
near a phase singularity lie in a rather small region, contrary
to the initial expectation that every colour will appear
somewhere. To establish this surprising result, it is helpful
to regard (11) as a map from the diffraction plane XY
to the chromaticity plane
. The region of explored
colours lies within the locus of singularities of this map,
where the Jacobian determinant of the equations (11)
vanishes. Calculation shows that the determinant vanishes when
Y = 0, so the locus is given parametrically by varying X
in (11) with Y = 0. The locus is an ellipse, shown in
figure 6 for flat illumination, though the picture is
similar for all white light sources.
| Figure 6.
Domain of chromaticity
space explored near an isolated phase singularity, for a flat
source spectrum. The elliptical region is similarly situated
for black-body sources of visible light. Note the absence of
green.
|
The limited range of colours is remarkable, but not unprecedented: the fraction of possible colours in the natural rainbow is similarly surprisingly small (Lee 1991, Lee and Fraser 2001)--though rainbow colours are very different from the `dark colours' we are studying here. A particular feature of the present pattern is that there
is no green. This can be explained in elementary terms by the
observation that the spectrum is shifted towards the blue on
one side of the singularity, and towards the red on the other
side, with the roughly symmetrical mixture of red and blue
between, above and below being strongly desaturated and so
giving white rather than green. The absence of green near a
coloured phase singularity contrasts sharply with the
asymptotic alternation of green and pink that characterises
two-wave interference fringes in white light (Berry and Wilson
1994, Berry and Klein 1996).
4. Rendering the colours
The next step is to simulate the predicted colours on a monitor
screen, by calculating from the tristimulus values
Ui(X, Y) (equation (10)) the R, G, B values to employ
in a colour-rendering program. Colour rendering that is
reproducible across different monitors and printers is
notoriously tricky; the intellectual centre of the problem lies
somewhere inside the triangle whose vertices are science, art
and craft. Here I adhere to current best practice (Travis
1991, Walker 1996, Hamilton 1999, 2001), but
caution that the colours to be reproduced are at best guides to
what to expect in an experiment. The rendering procedure
is based on four stages, expressed symbolically as
 |
(18) |
and which will now be explained.
In stage (a), the matrix
is constructed from the
chromaticities
,
of the red, green and blue
phosphors of the monitor being employed:
 |
(19) |
In what follows, I used the `generic RGB monitor' values
 |
(20) |
and the corresponding monitor white
,
.
Stage (b) compensates for the fact that some of the colours
being rendered lie outside the gamut of the monitor screen, as
indicated by one or more of the R, G, B values from stage (a)
being negative. The particular compensation employed here
(Hamilton 1999) desaturates the R, G, B values by adding
just enough monitor white to bring the colour to the triangular
boundary of the screen's gamut (figure 2); however,
alternative compensations (e.g. replacing each negative R, G, B value by zero) lead to similar-looking renderings. This
compensation is an unavoidable limitation of computer screens
(and colour printing) and means that in figure 2, and
the renderings to follow in figure 7, all colours
outside the gamut are imperfectly rendered. In particular this
applies to the highly saturated colours of the `eyes' near a
phase singularity.
Stage (c) is the `gamma correction' compensating for the
nonlinearity of the screen (brightness not proportional to R, G, B); I chose the typical value
.
Stage (d) standardizes the brightness across the simulation, by
setting the biggest R, G, B value at each point equal to
unity. In the present application this is particularly
important, because near the phase singularity the light
intensity is very small (though of course not zero as for
monochromatic illumination); without this final compensation,
all the predicted colours would be lost in darkness.
Figure 7.
Simulations of colours near
a phase singularity, for the following sources: (a), (b),
black-body, T = 3300 K; (c), (d), black-body, T = 4500 K; (e),
(f), black-body, T = 6000 K; (g), (h), flat. In (a), (c), (e),
(g), the range is
; in (b), (d), (f),
(h), the range is
.
|
Figure 7 shows some sample renderings, calculated for
several different sources. Figure 8 is a
three-dimensional representation of the colours, showing the
luminosity falling to a parabolic minimum in the region of the
singularity. The following points should be noted:
| Figure 8.
Luminosity V(X, Y) near
a phase singularity, coloured according to chromaticities, for
a flat spectrum.
|
- (i)
- All the pictures look rather similar, except for the
obvious yellowing as the colour temperature of the source
decreases.
- (ii)
- Far from the singularity, the image is white, with the
asymptotic whiteness being yellower for cooler sources.
- (iii)
- The left and right `eyes' show the intense blue and orange, separated by red,
expected from the theoretical analysis.
- (iv)
- The prominent white circle surrounds the blue eye for
cooler sources, and the orange eye for hotter sources, the
boundary between these cases corresponding to a colour
temperature of about 5500 K, for which the asymptotic white
corresponds to the monitor white; in each case the white circle
lies, as predicted, between the
and
contours in
figure 5, corresponding to monitor white.
- (v)
- Green is absent.
- (vi)
- As mentioned previously, all colours are approximate.
5. Proposed experiment
The colour pattern resulting from the foregoing analysis of the
appearance of the simplest diffraction phenomenon--an isolated
zero in white light--is unexpectedly rich and subtle, and it is
desirable to test the various predictions by experiment. The
following observations should be incorporated into the design
of any experiment.
- (i)
- The theory is intended to apply to a phase singularity `in
the wild', where the position of the zero is colour dependent.
Therefore a too-symmetrical setup, where the singularity is in
the same place for all wavelengths (i.e. s = 0 in
equation (2)), must be avoided (see the remarks following
equation (5)).
- (ii)
- The chosen phase singularity should be isolated, in the
sense explained in section 2.
- (iii)
- Any broadband source of white light (e.g. a tungsten or a
halogen lamp) should work.
- (iv)
- The neighbourhood of a phase singularity is dark, and in
order to see the predicted colours it is essential to scale the
observations to constant luminosity. This is possible because
in the situation envisaged here the intensity never falls to
zero, but rather to a parabolic minimum.
- (v)
- The observed pattern is likely to be a linearly distorted
version of the `universal' images of figure 7, so the
data should be `rectified' to compensate this.
Appendix. Algebra of colour circles
The chromaticity formulae (11) can be written in the
transparent form
 |
(A.1) |
where, denoting
by
, and
by
,
 |
(A.2) |
Thus the contours for chromaticities
and
are
circles with radii
and
, centred on
and
.
For a pair of these circles to coincide, the chromaticity must
satisfy
 |
(A.3) |
Equating these values of
, and using the identity
 |
(A.4) |
implies that the only solution of the coincidence equation (A.3)
is the trivial
,
, corresponding (cf (A.2)) to infinitely large circles centred at
infinity on the X axis. These lines, with intersections of
the X axis at two different places, are given by (15).
This completes the proof that the
-circles and the
-circles cannot coincide.
The
-eyes correspond to
, and the
-eyes
correspond to
. Use of (A.2) now
reproduces (14). The positions of the eyes
(equations (16) and (17)), now follow from equation (A.2) after
using (14).
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